Lee Beever

Lecturer in Computer Science

Lee Beever completed his first degree at University of Chester in Games Development. Lee was then part of the team that was tasked with updating and redesigning the games development program to meet the needs of the games industry. Lee has been teaching in FE and HE since he graduated in 2012.


BSc (Hons) – Games Development, University of Chester

Working to complete the PGCert in Learning and Teaching in Higher Education and gain HEA Fellowship.


Lee enjoys working on personal game development projects in his spare time and likes to get students involved in the development and testing where possible. When not working on games Lee is a keen gamer and enjoys playing games of varying genres and on a number of different platforms such as the PC, consoles, mobile devices and also board games. Lee is also keen sportsman who enjoys keeping fit and exercising.


Lee started teaching at West Cheshire College where he taught games development and also general computer science at BTEC levels 1, 2 and 3. He was then appointed as a visiting lecturer to teach games design as part of the Games Development programme he helped develop at the University of Chester. After completing a year as a visiting lecturer he was appointed as a full time lecturer on the Games Development programme where he teaches several modules.

Lee is the module leader on the following modules:

  • CO4035 – Games Theory and Implementation
  • CO5034 – Characterisation and AI for Interactive Environments.
  • CO5035 – Further Games Theory and Implementation
  • CO6035 – Advanced Games Theory and Implementation


Lee is interested in the following areas of research and development:

  • Game design and development projects
  • Mobile game design with a focus on mobile game controls
  • Virtual reality in games and serious games
  • Game design systems for reward schemes
  • Game engine implementations for non-game related projects